Over the past two years, the gaming industry has undergone significant changes, with the console and PC markets experiencing shifts in consumer behavior and technological advancements. The decline of physical media continues, as digital purchases dominate, accounting for 90% of Europe’s gaming revenue by 2024. This trend is driven by improved broadband access and the success of digital services like Xbox Game Pass and PlayStation Plus Extra.
Despite a decrease in PC gamers, the sector shows increased monetization per user, contributing to a forecasted rebound in console software revenue. By 2025, combined PC and console revenue is expected to reach $85.2 billion, with consoles growing at a faster rate than PCs.
The industry faces challenges, including significant layoffs, yet 77% of developers remain optimistic about growth by 2025. The launch of major titles across PC and console platforms underscores PC gaming’s growing cultural relevance.
The console sector has seen notable developments with the release of the Nintendo Switch 2, offering advanced performance and features. The PlayStation 5 Slim and Pro models have also gained popularity for their design and power.
In PC gaming, NVIDIA’s RTX 50 series introduces new GPU performance levels, while laptops like the Razer Blade 14 balance portability and power. Handheld devices, such as the Lenovo Legion Go 2 and the ROG Xbox Ally, are expanding gaming possibilities on the go.
Emerging technologies are also reshaping the landscape. Microsoft’s Xbox Cloud Gaming is becoming more accessible, and the Infinix GT 30 Pro redefines midrange gaming smartphones with its advanced features.
Overall, the gaming sector has matured, integrating advancements in hardware, cloud services, and mobile technology. Despite challenges, gamers now enjoy a broader range of options and an evolving ecosystem that continues to innovate.

